Clear your browser cache. PSO2 Builds Guide by UnLucky. Yes and no. Fighter can match or exceed Ranger’s weak point damage if multiple conditions are active, but nothing can beat WB. Ranger (Ra) was once regarded as the best subclass for Gunner. Knowing which weapon to use comes from experience. A support oriented melee caster, Techer can be played in a variety of ways. That aside, Wand’s melee attacks are surprisingly powerful, with its weapon gear causing an explosion for every enemy you hit, which can then each hit all nearby enemies. 10 months ago FoPh is fine, but its basically a weaker Ph that can only specialize in Fire/Bolt/Ice with access to compound â¦ Iron Will can occasionally save you from an unwinnable situation, or just a simple mistake, with its 75% chance to survive a lethal blow. Im pretty new to pso2, but so far ive loved every second of it. General Information and playstyle When it comes to gameplay, Fighter is your typical close range Melee fighter which relies on deadly Crits and devastating Attack and Photon Arts combinations. ã£ã¦ãã¾ãããï¼ åå¿è ã«åããè§£èª¬ã§ãã£ããè¦ãã¦ããã¾ããããæ°ã«ãªãã¹ãã«ããªã¼ããªã³ã°ãããããPAãªã©ããç´¹ä»ãã¾ãï¼ Fighter is the most popular and the deadliest Melee class in Phantasy Star Online 2. Recommended Techer PAs There's only one! Ra/Hu - Maximum damage dealing build. Te/He scales the highest with multiple nearby targets (like with Zondeel) since everything except Fury Combo boosts the explosions just as much as the regular attacks. Firefox: Press Ctrl + â¦ Fi/Hu – Critical Since Fighter is the only class that can increase critical damage, we can make good use of that by raising crit rate by +50% instead of a few stat points. I had two problems to solve. Certain events and giveaways will send out items and bonuses to all of your characters, even if they’re still level 1, so make sure to keep a second character, even if you don’t plan to ever use it, since you can always just bank the extra goodies to have twice as many on your main character. Stop. Of course, this doesn’t synergize whatsoever with Half/Deadline Slayer on Fighter, and it costs just a little bit more than Iron Will, so both trees would have to change accordingly. Each character will level each of their own classes separately from your other characters, but will share a common storage where you can deposit items and meseta. Braver and Fighter aren't super-synergetic, since Braver isn't a very good support class for anything but Ranger (in my opinion, largely due to Weak Stance). Remember that you can make two characters for free, which can be freely deleted and recreated as many times as you’d like. One major difference is that Casts are the only race that can equip costume parts, and are also the only race that cannot wear recolorable costumes. You can also check other PSO2 Builds created by our team right here: Best PSO2 Builds . The canon/default names for every character that has appeared in PSO2's OP + Scion class reps. 249. As for gear, get you a pair of Optreions or Akane while they're cheap. Detailed below is a short description for each of the various classes in the game and one or more possible skill builds that attempt to best achieve a certain playstyle or role. Source Last updated: April 8th, 2020 Disclaimer: The information and suggestions this guide provides should not be blindly followed. Like Like Slap the Gu/Raâs Ranger subclass tree on a generic Fighter main tree, grind up a 10â Arao Slash and make a Gunslasher. Every class can equip and use the Gunslash, and specific rare weapons may also be designated as equippable by certain other classes, but only the proper class can actually use that weapon’s Photon Arts (PAs), and only Force, Techer, or Bouncer can cast Technics regardless of the equipped weapon. If you’d rather have a longer invuln period, you can cut back on War Cry, which would also free up some points for Fury Gear Boost. Just got to 75 today in NA, looking forward to trying out a bunch of your builds/tips and tricks. You might even be able to get more EXP by turning in high level COs on a high level class rather than having the rewards scaled down when turning them in after switching to a low level. I use Hunter; however, you can out DPS Rahu with Rafi, using chase skills and TAJAB. If this is your first visit, be sure to check out the FAQ by clicking the link above. Introduction. The extra guaranteed aggro can be helpful against a boss, but I don’t think it’s worth sacrificing something else to get it. save. There's no such thing as a pure twin dagger build, you should use the other weapons if you want to be efficient in a party. Hu/Fi – Automate Iron Will can be unreliable, especially in solo play where one death is all it takes to lose everything. So how about this crazy idea: letâs make Ranger do EVEN MORE damage to weak points! Our Ranger PvP Build can be found here. It works per hit, so simply tossing a grenade into a pack of enemies could very well fill your entire PP bar right there. The PSO2 skill tree isnât too complicated. fighter gunner pso2, Fighter is a class introduced in Phantasy Star Online 2. This is entirely bonus, and is not scaled down any further, so there’s no penalty for switching out your subclass to level it up. Welcome to PSO-World! Nothing missible, in any case. In any case, you have a 75% chance to survive a lethal blow, which then grants you invulnerability and a damage boost. I am a big fan of Fighter's Tech Art skills. Featuring crossplay and phantastic space aesthetics, Phantasy Star Online 2 is an action MMORPG with heavy character customization. Prior to its debut, an English client was also available on the Xbox One. An offensive caster but little else, Force knows its role and does it well. Fighter is a viable, albeit uncommon subclass for Ranger. Between the two classes, they have the highest ranged damage bonuses in the game that can work up close. drop the S-Atk Up for other skills like so, keep the extra stats but hate Wise Stance, Phantasy Star Online 2 Boss Hunting Guide, Phantasy Star Online 2 Leveling Guide (1-40), Eden Eternal Stats, Attack Types and Heroic Traits Guide. Useful at any place. Fo/(Fi|Te|Br) – Fire Fo/(Fi|Te|Br) – Ice The Fire build can easily be converted into a Lightning build just by transferring all of the points over to relevant skills, however Ice is a little different. Te/Br would be best against a single target since its normal attacks themselves are so much stronger than the explosions, not to mention Weak Stance being incredibly useful against most bosses. Air Pocket Swing Single Target / Gear Builder, Cerberus Dance Frontal AoE / Gear Builder, Aerial Shooting Single Target Melee / Height Gain, Tsukimi Sazanka Single Target / Height Gain, Shunka Shunran Travel[/indent] Fudou Kuchinashi Radial AoE Stun, Kazan Nadeshiko Single Target / Gear Builder. Complete guide on Hunter/Fighter build for PSO2 which is considered one of the best tanks/off-tanks in the game 4. I highly recommend getting as many JA and Fury Stance related skills as you can. Split between melee and range, Braver is comfortable in any situation. To further pursue a more balanced loadout, you can drop the S-Atk Up for other skills like so, or you could try something similar if you’d rather keep the extra stats but hate Wise Stance. Fury Combo only goes up to a maximum of 10%, so if you get 5% and do 2 just attacks that is Techer/Bouncer and Techer/Ranger both really aren't that effective. General Information and playstyle. And yes, it counts as its own status effect for the purposes of Crazy Heart/Beat. This video covers all the basics for the ranger class. Braverâs Weak Stance has really strong synergy with Rangerâs abilities. Stage 2 â¦ Then, it wraps this defensively-focused core with the offensive power of a Fighter. Hunter doesn't offer as much attack as Fighter â¦ This combination works better in team play for tougher bosses. Use Limit Break whenever you feel safe to. With the spare points, you can opt for T-Atk Up as in the linked build, grab Normal Tech Advance for use with Elysion, or a variety of assorted skills like so. Ranger. Focusing more on dodging and quick parries, Fighter is capable of dealing lots of damage without much interruption. The set offers a decent bonus to Striking Attacks, maximum PP, and HP. Hu/Fi – War Brave+Iron Will War Cry will grab the attention of all nearby mobs, with War Brave increasing your damage depending on how many targets you taunted. Overall, if you are looking for a Melee build that will fast and hard, this is definitely a build for you. Braver sub with multiple skill trees can be remarkably versatile since Force’s main elements cover many enemy weaknesses, with most anything else having an exploitable weak point (or Weak Bullet). Pictures used in this article are the intellectual property of Sega, One of the most popular DPS Builds for Phantasy Star Online 2 North American version, Increased the speed of consumption animation of Atomizers and increases their recovery rate, Grants you the "Jumping Dodge" active skill which instantaneously lets you gain altitude while evading attacks, Reduces damage taken based on the number of players in your Party. If you have a Tenelfter bow, you could make use of Banish Arrow on larger targets with a specialized bow build. A single dip into Rogue is always a decent option for Ranger, but not required. Contained herein will be stat comparisons between races and genders, mag raising, class descriptions, and skill point allocation. Fo/Fi (Fo/Br) is boosted damage dealing build when compared to Fo/Te but with increased PP cost. Choose "Empty Cache and Hard Reload." It’s the first thing you see and it’s already an important choice. We will appreciate your feedback so that we can improve our content to be more suitable for beginners but also the more advanced players, The Best Fighter (Fi-Hu) DPS Build for PSO2, Reliant on Dodge/Parry/Iron Will rolls when it comes to staying alive, Hard to find a more Glass Cannon type of character in PSO2. You will then be temporarily invincible, allowing you to either heal up or take advantage of the various damage bonuses unhindered. It is recommended that you keep a Warden Melee loadout as well, our Warden Melee DPS build can be found here. (they are by far my favorite weapon in the game). Gu/(Hu|Fi|Ra|Br) With many skills hinging on being in close range, having full health, relying on a cooldown, or all of the above, the only reliable damage available to a Gunner is Stylish Roll JA. Hunter still provides unconditional damage along with helpful survival skills, and Braver’s Attack Advance would be useful for building up Chain (although only SRoll Up stacks with that, whereas SRoll Arts does not). ã¼ã¹ã¿ã¼ãªã³ã©ã¤ã³2ï¼PSO2ï¼ã®ã¹ãã«ããªã¼ã¾ã¨ãè¨äºã§ããåã¯ã©ã¹ã®ããããã¹ãã«ããªã¼ãç´¹ä»ãã¦ãã¾ããã¹ãã«ããªã¼ã¯åäººã®å¥½ã¿ã«ãã£ã¦ã ãã¶å¤ãã£ã¦ããé¨åãããã¾ããèªåã ãã®ã¹ãã«ããªã¼ãèãã¦ã¿ãã®ãé¢ç½ãããããã¾ãããï¼ Weak Bullet a part and then use Chain Trigger to build up a big chain As for Fi/Gu, once upon a time, Fighter was the universal main class. Right Rings. Ranger/Braver (<- Click for skill tree) Ranger does a lot of damage to weak points. Ranger is, by far, the more "standard" ranged damage dealer of Phantasy Star Online 2 (the other one being Gunner, of course). I use Hunter; however, you can out DPS Rahu with Rafi, using chase skills and TAJAB. Certain outfits can be used by all races, but these ones come in set colors. The charts are color coded by general priority like so: The border on some skills indicates whether it is learned by default (green) or if it only takes effect on your main class (red). Vibras Bow has respectable T-Atk which makes casting with one a completely reasonable strategy, especially with Rapid Shoot active since that applies to tech damage as well. A close range class with a unique dodge, Gunner avoids attacks in the midst of danger. Races are not simply cosmetic in this game, although there’s nothing major besides the stat distribution as shown below: Do note that some values may still vary a little, even if they’re both shown with a O in the chart. Q. The Best PSO2 Builds by Odealo . You also get extra % Damage from Fighter's Brave Stance and Hunter's Frenzy Stance which are both mandatory for this build. If you want to main Talis for tech damage, you would be better off as a main Force, which still beats Shifta Strike even if you don’t have multiple weapons with varying elemental attributes. PSO2 General Subclass for fighter? However, the extra PP regen can be an incredible boon for any build, and a permanently expanded Zondeel can increase efficiency much more than a simple power increase. This allows you to play a bit more cautiously, and the spare points can go into directly powering it up. Ranger/Gunner weapons, occasionally feeding it diamates and/or furniture that boosts R-ATK and reduces DEX. Gunner's mobility is important with this build since they have the best dodge and can still attack while rolling. A. Of course, like many MMOs, PSO2 features a race and class system. Their skills consist of both highly damaging passive abilities as well as some useful defensive options. The solution? This is so that I can take advantage of using different PAs to activate Tech Arts. Or it could just make you even more suicidal. what some Meta class If you are saving builds locally, make sure you do not delete your cookies by deselecting that option. If you have PP Slayer, manage your PP with some normal attacks. With its own separate elements, doubling up with Force can be an effective pure caster, but pair it with a melee subclass and the Wand becomes a surprisingly damaging weapon. You utilize Fighter's Brave Stance as your primary damage multiplier and Hunter's Fury Stance to grant consistent damage bonus, and Iron Will/Stalwart Spirit/Auto-Mate Half to give you a reasonable chance to survive incoming Hits. It has excellent weak point damage, along with some utility like traps and Weak Bullet. You can either go for S-Atk Up like in the linked build to achieve similarly powerful regular attacks as Te/Br, or opt for some of the survival skills instead. A. ï¼Cï¼SEGA ãPHANTASY STAR ONLINE 2ãå ¬å¼ãµã¤ã http://pso2.jp/ All related passive skills will stack, and you can freely use active skills from either class. This is so that I can take advantage of using different PAs to activate Tech Arts. Consider joining it if you want access to knowledge as it evolves in real time. With everything combined, excluding buffs given by other players, you can reach ~70% crit rate to ensure you get your 15% bonus damage. Disclaimer: In no way is anything I post 100% true, nor am I claiming that I'm the best Ranger in PSO2. Options include maxing Wise Stance, Limit Break to 5 or 10 with or without lv1 Crazy Beat/Heart, Tech Arts JA, Crit Strike, or S-Atk Up. Please ask on the PSO2 Discord if you are unsure why something is the way it is. Sadly, a Force sub does very little for your melee attacks besides a bit of extra T-Atk for explosions, so it’s not conducive for hybrids, but even as a melee spec, you might still want to cast some techs (or improve your Zanverse at the very least), so feel free to grab the Mastery of your choice. You also gain 20% of your subclass’s base stats, although this will be capped by your main class’s level if your sub is higher. Techer may seem like the obvious choice, but only Element Weak Hit provides a sizable damage bonus towards Force’s elements. To help facilitate customized builds, each class’s skills have been marked with a priority guideline. It’s not quite as dramatic, but do consider that if you absolutely must have the best stats possible. The distribution of Points into Iron Will, Stalwart Spirit, and Automate Half should be adjusted to your personal preference. All of the skills combine to give you very high potential damage, however it’s also possible for none of them to be active at all due to the various conditions that have to be met. If you think Fo/Te lacks something try this instead. I wonder what classes are currently doing a lot of damage And . In general, this can be treated as a Glass Cannon build which relies on allies to assist you (revive you) while in combat, and for solo play, you want to practice dodging and evasion techniques. Force: An offensive caster but little else, Force knows its role and does it well. Te/(Hu|Fi|Br) – Melee Techer main, even with a Force sub, is an underwhelming caster, since they lose out on Element Conversion and can’t equip most Rods. Hunter/Fighter â https://bit.ly/2WQrayz. Welcome to the Ranger Build Compendium. Its skills heavily reinforce its own weapons to give them a unique feel, but waiting for them to reset can feel a bit limiting. The second was that I didnât have a Fighter build for mobbing. If you’d rather take only one Techer element, you could opt for T-Atk Up and Shifta Advance instead. A Hunter sub for pure melee, Fighter sub for an even boost across melee and techs, and Braver for the strongest regular attacks and targeting weaknesses/weakpoints. The last 5SP reduces the duration and cooldown on Limit Break but keeps the maximum damage bonus. Please ask on the PSO2 Discord if you are unsure why something is the way it is. I am a big fan of Fighter's Tech Art skills. You can easily mess it up if you donât know what you are doing though. Fighter’s Half/Deadline skills and Crazy Heart aren’t too useful since you will always have easy access to healing, but they do indeed work. 2. Can not be equipped when you have Fighter sub. Killing Bonus requires you to be near your target when it dies to gain PP, but it has the potential to give you the most consistent gain. This includes defeating monsters, emergency trial rewards, or turning in COs. Everyone should feel like their input has as much weight as any other's. It allows regular players to buy, sell, and trade PSO2 Meseta and Items with the use of real cash. For the builds on this site, the example builds only have what I think are the most important skills to have if you focus on a weapon. However, while Hunter does have some degree of coverage in terms of range, the Fighter is much more limited, with all of its weapons typically having almost nonexistence range factors. These are "generic" level 75 builds for NA using the most popular class combinations. These are âgenericâ level 75 builds for NA using the most popular class combinations. You can, of course, switch classes and level anything up to 70 to have both your main and sub capped at 70/70. It's the risk and reward type of character, which puts yourself in danger while unleashing its destructive force to obliterate enemies in a very close range. One other perk for having multiple characters is each one has separate Client Orders (COs), a form of request from NPCs, so you can unlock highly rewarding or repeatable ones to level up or earn meseta much faster than normal. Any race/gender can be any class, and it doesn’t matter what you choose at the start since you can switch at any time. For the SP cost, the damage increase over Brave Stance might not seem like much, especially since Brave is much easier to use when enemies are approaching you, but at the very least it will give back the damage you lose by attacking from the wrong side without having to reposition yourself. But Automate can keep you nice and healthy, so long as you have consumables to spare and don’t die outright. If you only plan on using one skill tree, I highly recommend the Fury build as it will make your life so much easier while raising Fighter, the Guard Stance build is pretty much dedicated solely to maining HU and offers superior This build takes Hunter's well-rounded skill set and chooses its more defensive aspects for the foundation, the core being Guarded Stance. Instead, the Figâ¦ Tactics Trap costs less points than the others, but it’s one of the best for pure PP regen. . The ideal Twin Daggers for this Fighter/Hunter build would be Niren Kamui but it's not mandatory. The Best Gunner/Hunter DPS Build for PSO2 Optimal and well-rounded setup for the Gunner DPS character in Phantasy Star Online 2 second only to Gunner/Fighter in terms of raw numbers 1. The three main Techer class combinations are Techer/Hunter, Techer/Braver, and Techer/Fighter. In pso i used to build strictly damage on my cast which was great (at least for me). You are guaranteed to find PSO2 Meseta and Items at the best price possible. See a basic Gu/Ra build Other posts in this series: PSO2 Gunner Guide Pt.1: Introduction & Skills PSO2 Gunner Guide Pt.2: Builds & Class Combos PSO2 Gunner Guide Pt This requirement has since been removed. Our recommended setup was made for a level 75 Characters (the current cap on the English/North American server) with Fighter main class and Hunter sub-class. PP Save Bullet only takes effect if your equipped weapon is loaded with a special bullet (aka WB), but that is when you need PP the most anyway since you can’t use normal attacks without wasting valuable ammo. so this past week has been my first week playing again after a 2 month hiatus. Te/Fi is the best for general tech usage mixed in, since their skills boost everything equally. Just take note that Crazy Beat does not give any T-Atk, and something like Shock or Mirage can lower your DPS more than Crazy Heart could make up for. Clear your browser cache. Hunter for consistent JA damage with defensive options, Fighter for potentially higher damage based on several stacked conditions, Gunner for WB+CT combo and PP regen if you dislike Ranger’s own options, and Braver to stack weak point damage and stronger Launcher normal attacks. Iâve been hovering between continuing to play PSO2 or not due to all the installation/broken game files/duplicate install issues, but seeing how fun the Ranger could be definitely gives me some fresh motivation to play. With a strong foundation and three elements to choose from, Force can stack damage on damage. Subclass choices include Fighter which has a surprising amount of skills applicable to Force, Braver for weakness matching and access to Bullet Bows, or Techer for more elemental masteries, PP regen, and extended range on support techs (including Zondeel). Because of this you might notice some skills that do about the same thing. The best sub-classes for Gunner are Fighter or Hunter. I wouldnât put too many points in this unless you have a specific build for a weapon in mind. PP slayer provides a â¦ But even though it has more bonuses for being close to their target, they still tout some impressive reach. Without too much in any one direction, Techer relies on a complimenting subclass more than anything else. And since Hunter doesn’t boost tech casting very much, you can drop PP Convert for stats or even max out Deband Cut for further survivability. Gu/Hu - All rounder build. I was wondering if a cast Hunter/force would be viable or even possible. The goal is to only level R-ATK. Not only does it lack defensive skills, Fighter’s arsenal goes so far as to reduce its own survivability in order to power up. A mid-ranged class that prefers a hail of bullets and explosives rather than melee weapons, Ranger is all about precision. You still can’t equip your subclass’s weapons unless you find a special multiclass one, however you can use the PAs or techs for either of your main or sub while getting the full benefits of both of their skill trees at the same time (barring specially marked skills that only take effect on your main class). Here we go over the most important key features I think one should know about in the Ranger's Skill Tree in PSO2. Fighter/Hunter (<- Click for skill tree) I canât really think of any â¦ Guide notes: July 15, 2020-Build created . With that in mind, it can be a good idea to split the kinds of classes you want to play across two characters rather than trying to do everything with only one. This is so you have a free ring slot when you use a subclass that does not have a stance skill (like Summoner and Ranger). Since many Fighter weapon PAs hit multiple times, averaging out your variance won’t be much of a problem. ¨éãæ¨å¥¨ãã¦ãã¾ããå¸¸èã®ç¯å²å ã§èªç±ã«ãå©ç¨ãã ããã 2. Heavy Hammer Swing your wand (yes it's that plain). Summoner/Fighter Pet DPS Build - the optimal setup for Pet DPS in PSO2 based on the Summoner and Fighter as a Sub-class. From there, consider High Time as a second Perfect Keeper that is active half of the time for half of the cost, since you can potentially get a 20% damage bonus for 31s (with 14s gradual buildup) without ever getting hit. 15 votes, 14 comments. Even without anything special, Rapid Shoot can still be used for fast PP regen with charged normal attacks. ã¨ããã°ãçã£å ã«æµ®ãã¶ã®ãã¬ã³ã¸ã£ã¼ï¼ ä»åã¯ãã®ã¬ã³ã¸ã£ã¼ã«ã¤ãã¦ãå¿ é ãªã¹ãã«ããããããPAãã¹ãã«ãªã³ã°ã¾ã§ãç´¹ä»ãã¾ããåç»ãããã¾ãã®ã§ããã²å¾¡è¦§ãã ããï¼ ãWBã£ã¦ä½ï¼ T be much of a Fighter always a decent option for Ranger, but required... Gain the ability to regen PP while casting, further cementing them as the definitive casting class weapons and %... Uncharged is a long distance dash attack that ends in a build for you charge consumes more PP and to. On the PSO2 Discord if you donât know what you are unsure why something is the best for general usage... Or simply bolster your versatility: 1375-7722-0434 Phantasy Star Online 2 hit multiple,. One was that I didnât have a couple Photon Arts or Technics already learnt a Sub-class damage! Right here: best PSO2 builds their weapons can all block, can cover a area! + I to open the developer tools +3 % critical hit damage might notice skills! Had 24 Fighter Excubes and 600 Gold badges to farm use active from... Has as much weight as any other 's but Automate can keep you nice and healthy, you. A â¦ PSO2 general subclass for Gunner with several ranged options and mobility, Hunter is a viable, uncommon! For you it has excellent weak point damage, along with some normal attacks you keep a Warden Melee build. Summoner/Fighter Pet DPS build - the optimal setup for Pet DPS in PSO2 at! And level anything up to 70 to have both your main class gains EXP, one. 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Is critical chance will each get their own mag for free, which you otherwise pay... About in the midst of danger Casts, and Techer/Fighter a Fighter will can be used all. Are Techer/Hunter, Techer/Braver, and trade PSO2 Meseta and Items where are! Since Limit Break can be deadly… for either you or your opponent as you have consumables to spare and ’... Chooses its more defensive aspects for the purposes of Crazy Heart/Beat by far my favorite weapon in game! Split between Melee and range, Braver is comfortable in any one direction, Techer can be liability. Dodging and quick parries, Fighter was the universal main class gains EXP, your sub will also 10. Have a couple Photon Arts or Technics already learnt an action MMORPG heavy... You end up choosing start learning a new one didnât have a bow! At 70/70, pso2 ranger fighter build course, like many MMOs, PSO2 features a race and class system //pso2.jp/ these ``. Defensive aspects for the purposes of Crazy Heart/Beat ãªãã¹ãã « ããªã¼ããªã³ã°ãããããPAãªã©ããç´¹ä » ãã¾ãï¼ Q Cry since you d! Do even more damage to weak points and 600 Gold badges to farm Crazy idea: make. Weak Stance has really strong synergy with Rangerâs abilities class-only 13â weapons and 10 bonus. Make Ranger do even more suicidal assumes you will then be temporarily invincible, allowing you to either heal or... Are also aiming at getting Soul/Power3/Spirit3 affixes on it the ones suggested here high risk, high reward skill start... Before playing the Ranger class you have consumables to spare and don ’ t be much a! Big fan of Fighter 's Tech Art skills skills boost everything equally allowing you to either up! Can either continue to level that skill or start learning a new one powering it up if you are builds... Includes defeating monsters, emergency trial rewards, or with another class ’ weak... Any questions you may have into Rogue is always a decent bonus to Striking attacks, PP! Here we go over the most popular class combinations the West yesterday on the PSO2 Discord if you are builds. Specialized bow build die outright and explosives rather than Melee weapons, occasionally feeding it diamates and/or furniture that R-ATK! Mess it up if you are doing though be used for fast PP regen the obvious choice, it. Subclass tree on a generic Fighter main tree works well enough as a Sub-class simply bolster your.... Know before playing the Ranger class in PSO2 's OP + Scion class reps. 249 visit, be pso2 ranger fighter build check. A close range class with several grabs every permanent decision affecting your character ’ s not as. Skills and TAJAB keep in mind is PP, and come with several grabs Crazy Heart Crazy. Dps Rahu with Rafi, using chase skills and TAJAB +20 % critical hit rate and +3 % critical rate! Play as Ranger ( and other classes ) try these a damage variance where you deal damage a... I am a big fan of Fighter 's Tech Art skills been updated, but nothing can WB. Up choosing or turning in COs yesterday on the Microsoft Store Press F12 or Ctrl + Shift + to. While Showtime might seem situational, and the spare points can go into directly powering it.... T be much of a problem lots of damage without much interruption Force can stack damage on.!
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