The downside is that your HP gets reduced (The ASPD% of Ifodes is not a big deal for us). You can get more accessories by spending 1 Shard of Gigantes for each accessory, and you can also get a Left Earring if you want to have 2 of them at the same time. Currently one of the Best-in-Slot headgears in combo with the Fafnir Mask, they give together +5% Critical chance as well as +5% Critical damage (as a combo). It increases a bit your critical rate, and a lot your critical damage and your ATK depending on your weapon's refine. One of the new possibilities from the level 200 patch, this armor offers us a lot of STR and ATK% per refine, as well as some neat HP/SP% and ASPD% by default. A decent budget choice for Crit RK, as it provides +10% Critical Hit and it's quite heavy so it works well with Crush Strike. Beware though, its effect is halved in there, which means it only increases your damage by 15% (and not 30% like usually). share. Rune Knight build and leveling question - posted in Swordsman Class: Hello ! This card IS the meta card for all physical damage dealers. This is one of the strong garment stat cards, it will increase your ATK based on your STR. It's one of these very rare 3 slots level 4 weapons, which allows for a great variety of card combinations. Even though it has no slot, the effects are quite strong: you get a 7% ATK bonus (1% more than PoM) and 10% ASPD. It can also be. White Knight is one of the most interesting cards for endgame currently as it increases your damage against medium and large enemies (most of the monsters from the game). List of the key pieces of equipment recommended for the Critical AA build. I currently hunt small/medium MVPs with Bash and do about 450k damage per bash on bosses. It is possible to enchant up to 3 times each accessory, so you can put one ASPD and one Fatal enchant on each of them, providing you a lot of ASPD and critical rate (very useful if you play for example the Royal Knight's Broadsword). Currently a very good combo with the Fafnir Mask, they give together +5% Critical chance as well as +5% Critical damage (as a combo). One of the more mainstream build for Rune Knights. You need to ALWAYS keep Endure up. It has a low crit rate bonus but since we have access to Acute and the new Illusion critical enchants, it's not a big problem. FAQs XII. This contestant is playing alone in his category as it is pretty much the best (and only worth it) one-handed spear you could find for Spiral Pierce, with its mighty 420 (No, I'm not saying it) weight. These boots can be the best ones, but they need to combo with an expensive accessory for that, and are generally both expensive. Their name is often abbreviated and then referred to as just "RK". Success Rate: [85 + Skill_Lv + (DEX + LUK) ÷ 20]% When a rune skill fails, the following will happen: You could get some though if you're planning on getting a high FLEE, but mob trains virtually destroy your FLEE so it's not that worth it. We're one of the few classes that will benefit from both the effects of the accessory (even though the MATK bonus won't be really noticeable on your damage). At +12 the armor gives +18 Crit rate, +20 LUK which gives also +6 Crit rate, and 24% Critical damage. So this could be simply played like other skill-focused builds where you only focus on a single skill (which here is Spiral Pierce of course), but you may also level other 3rd class ranged skills like Sonic Wave, Hundred Spear and Dragon Breath. It gives us ATK, a lot of ASPD% and ACD% and some other less important bonuses. Get this one if you're playing on a budget build (the price decreased since the GMT update). Basically it's more or less the same fight as JDR vs Crimson Katar; the crimson weapons give a neat ATK bonus but they're only level 3 weapons (Check the. Don't forget that you can always take a look again at the General Equipment list, if some items here do not suit you or they are too expensive for you. There are 9 Different Runes. It is mostly going to revolve around spamming Spiral Pierce, so I'd recommend setting your Spiral Pierce hotkey on Smartcast mode in NovaExt. A 330 ATK two-handed sword made for full offensive, equipping it will give you +20 STR. Pretty much the same as the spear, but this one is two-handed and has more weight; it's more offensive-oriented (since you can't use a shield anymore) and is a better choice for Spiral Pierce than the spear if you want to stay in the crimson weapons. On the Critical build, you'll want the Acute. A 200 ATK two-handed sword with a rare capacity of 3 slots that gives you a small ATK bonus (+20) if you have 96 STR or more. It comboes with other Illusion pieces: you'll get a +5% ATK when paired with the Illusion Armor A-type. If you take a mount, obviously you need this or you'll hit slower than a Novice lvl 1. It's an extremely versatile combo ! 30% chance to add 250% on your next attack (basically it adds the damage to your normal attack then it is multiplied by all the attack modifiers, like Lex Aeterna and Double Attack). Get a mount to remove size penalty. It gives +5% Critical chance, +10% Critical damage and another +10% Critical chance if your armor is +10 or more. It gives +2% Critical chance and combos with the Fafnir Skin shown before. A possibility to consider and ponder on since RKs have a naturally low DEF. A very good garment that surpasses the other choices only when refined past +10 and comboed with a Vicious Mind Aura. It only works on normal monsters, boss monsters are immune to the Burning status. First Job Skills are pretty much up to you, the most important is unlocking the skills you'll have after your job changes. When you're finished with AGI, get your DEX to 70 and max your STR and AGI. Going for that hat as well as a GSS full of STR will give you a good increase in damage, resilience and attack speed. If you need survivability against monsters that use nasty magic skills like Dark Soul Strike or Dark Grand Cross, this shield will be pretty neat. This is a strong dragon skill that does ranged, Fire, AoE damage that ignores flee and may cause the Burning effect. Please note that the set with Ominous Assaulter. The only card which gives +% ranged damage for any weapon. Any slot where you can't get the recommended card or you're not satisfied with it, you can usually put in this essence. You'll even be able to enchant it with %ranged damage twice (Expert Archer enchantment). The third slot is not as important, you may choose what you want to put on it, it's up to your preferences; I personally like using the drain modules which give you HP & SP leech. Spear exclusive skill. It has the most weapon ATK out of all 2HS, has 2 slots, gives ATK% and ASPD% bonuses based on the refine, is indestructible (goodbye Golem Card), and is enchantable twice (. Now we're talking ! Home > Game Guide > Classes and Skills > Job Skill. It directly applies Millenium Shield, Stone Skin and Vitality Activation to all allies within the given area. With this skill rune knights can craft runes, and higher levels influence the success rate. It's the same as the Pitman one but without the HIT part, except it has a combo with the Raydric Card which will make you much tankier : +10% Neutral Resistance (Raydric already gives +20%) and +5% more ATK. The last slot is up to you ! Additional Amplified Damage 1. I already talked about this one previously but I got to where I am currently thanks to this weapon so that's partly the reason why it appears here. Despite this, you should take it because we never say no to an increase in damage, and also because you might find stuff that adds a lot of MATK and can increase even more your auto-attacks (for example Flattery Robe which gives a lot of MATK, or the enchantment Runaway Magic on Temporal Boots which gives temporarily +200 INT). A very budget choice compared to Sarah Earrings, that gives half the performance but allows you to put a card on the accessory. This weapon is a bit peculiar and will force you to keep on farming because it consumes 15 SP every 10 seconds. Tae Goo Lyeon is a weapon mostly used for end-game Dragon Breath build because of its bonuses when refined at +9; your cast delay between skills gets reduced by 20%, same thing for your SP consumption. This is the card you'll probably want to use if you plan on killing MvPs since it gives +25% damage against bosses. Stats for Rune Knight/ Lord Knight Strength- 500 Agility- 195 aspd. This two-handed sword is really nice for survival because it gives you a chance to regenerate a small part of the damage you do on a attack, including AoE attacks. I'm wondering if it's worth buying a +10 Bill Guisarme for hunting small/medium MVPs with hundred spear. Skill-wise, we find yet again the usual buffs any physical RK will want: The reason why we want Enchant Blade here even if it doesn't bring any damage bonus to skills, is if you wanna one day use the Rune Knight Shadow Shield for the attack speed bonus it provides temporarily when casting Enchant Blade. Its effects are also similar to the others, it gives us ATK, ASPD%, Crit damage% and some other bonuses. The easiest way to level up as a Swordsman/Knight, is to go down the AGI path. For the third slot, it's up to you. It can be found for a cheap price in case it's full of random or not really good bonuses, or the price can skyrocket if it's a perfect one stat only GSS (DEX and INT GSSs are the most expensive ones). This is a very good contender you can get for an IB build. Not very used nowadays, you should be abl to find it for cheap. They give a big 20% increase in both HP and SP but beware, don't upgrade them or you'll lose % bonuses per refine made on the shoes. Allows the user to use a dragon mount. This skill is unused by the majority of the spear users, because it does mediocre damage and you usually don't want to push back the enemies you want to fight. It gives only +20 ATK but it makes both your weapon and your armor indestructible, and it's pretty cheap ! The most interesting one for physical classes is the Strong Insignia which gives 10% ATK and can be. If you feel like you don't regen enough with the HP/SP leech equipments you got, you can try getting a Succubus/Incubus pet to further increase the chances of resplenishing your HP/SP. To complete the formula, you'll need the success bonus from the rough runestone consumables, you can find it here : Here is a list of the components you need for each rune : You'll also see that on the Rune Knight NPC's shopwindow in the Main Office, in addition to the roughstones he also sells Elder Branch, Light Granule and Gold. If you don't care about doing a ton of damage but you want to survive, then this is the way to go. This cute little buddy is your best friend as it gives you the thief skill Double Attack at level 5. The bonus damage is also applied on skills, but at a 100% chance instead. Please do not forget that going down the rebirth path is required for the Critical build and simply too good to be avoided anyway, here's why. Adds more Damage/atk based on Level Hundred Spears 1250% Total Damage. Weapon Class: One-handed Spear, Two-handed Spear: Effect: Spear Exclusive Skill. (make sure you have at least 90 for Gemini to work) Vitality-150 Intelligence-Rest Dexterity: 400-450 Luck: 0 Hundred Spear Build Headgear Top: Marshmallow Cap / Black Wind Milestone / Wind Milestone/ Condom Hat Alternate 1: Black Kaho's Horn Alternate 2: Divine Helm- Orc Hero Card Alternate 3: Feather Valkyrie Helm Addax … Hundred Spears (Alt: Hundred Spear) is a 3 rd class offensive skill available as Rune Knight. If you're looking for an alternative to a Gemini card because you want to use another card in your top hat and you can't afford a slotted middle hat, you could go for this one since it does the same thing as the card. Pretty good if your critical rate is high (around 100-110 is enough to hit most of the time), it's sometimes better or cheaper than some other options (like Gold Scaraba). This build is great for those who prefer to solo and wants to utilize everything that Rune Knight has to offer. At this level I usually go to Orc Dungeon and kill groups of Orc Zombies with AoE skills. This sword is currently one of the best one-handed choices possible for a skill build with Bio5 cards as it is the level 4 weapon with 3 slots that has the highest weapon ATK in its category, and it can even be Malangdo enchanted. This card seems like a valid choice in case you already got a sky high ATK, otherwise you should go for an EoE STR 3. It gives +1% physical damage, it's better than Bandit's Scarf if you have a lot of ATK already. You may take it if you play often solo, do not use HP items and have points to spend on your LK skill tree. Its been a month lol. While Overpower will usually give you more damage, you need to think about your cast time and your ASPD, which Firing Shot will take care of. An old armor which gives a lot of flat ATK, it is pretty much the physical version of the Flattery Robe once you get it +7, since it gives +150 ATK at this refine (only +100 before +7). The third map of Gramps should be pretty fast as there is usually a level max doing the map for one of his characters or friends in the team. If you want to level your char by doing mob trains, there are several things you need to know: List of the key pieces of equipment recommended for the Ignition Break build. Recommended level: 10 or 1. Here comes our strongest contender of the current times, the Temporal Agi Manteau ! The endure effect won't be of any use to us as we already got it under Berserk. It's actually core if you want to spam the most possible by reaching Instant Cast with stat reduction. Gives +1 flat ASPD, useful for building up a high APSD. Our latest addition alongside its other stat brothers, the STR manteau is currently BiS for all non-crit physical builds. If you have a Rideword Hat and a Hunter Fly Card in your weapon you'll regenerate lots of HP quite often with this weapon, making it one of the best sustain weapons. This is neat for getting more flat ATK, useful when you don't have anything you find useful to put in some slots like the headgears, the boots or you simply don't want to spend too much money on Gold Scaraba Cards for your accessories. It's also great for fighting against magic, because it gives a small +5 MDEF bonus and also a 15% chance to get Magic Mirror for 2 seconds (40% chance to reflect magic attacks) everytime you're magically attacked. What build is best for MVP? You can though get a bigger ATK% if your boots are heavily refined. Here comes the interesting stuff you've been waiting for ! The update to the Vicious Mind weapons actually make them pretty strong now, especially if you can get the weapon to +15 and get specific enchants like +% Boss damage, +% Critical damage; getting perfect enchants could make it rival the Lindy Hop in terms of damage, but the problem is that you have to get Critical hit by other means unlike the Lindy Hop and its Sharp enchants. Rune Knight Dragon Breath/ Clashing Spiral Build - posted in Swordsman Class: I am aiming for Max Attack Via Dragon Breath & Clashing Spiral. Next in the badass set of Seyren, we got the manteau ! It also gives you the effect of Endure for a small duration, and you can reset the 7 hits by using Endure after. Search for leveling spots, skill guides, equipment guides, pet guides, card guides, and rune guides! Rune Knight Dragon Breath . Your hardened skin will allow you with a 30% chance to break your opponent's weapon, or in case of a monster, reduce its ATK by 25% for 10 seconds. Up to you to find the one that fits the most with the equipments you chose ! Here we'll talk about what to level up in your skill trees, what skills are important; I'll give you what I leveled up but feel free to change it to your liking. It does the same effect as Aunoe Card (shown below) but it drains 1 SP whenever you attack. The CK's shield is often the BiS, for most builds. A spear exclusive skill pretty strong and extremely fast to cast, This skill is the same as Riding&Cavalry Mastery, you'll need it if you got these two, RKs can't ride Peco-Pecos anymore because they're "afraid" of the mana that emanates from the RKs (RP reason outta nowhere of why the devs were too lazy to make two mount sprites). From a recent hat update bringing lots of combos regarding the OS weapons from episode 17.1, this hat is pretty interesting even for Wind Cutter because of what it brings : it gives 20 ATK every 2 refines, and 2 great boosts at refines +9 and +11: at +9 we get the extremely rare melee modifier with a whooping +15% (Melee modifier works the same as ranged%, it acts as a final modifier so it's very interesting to have) and at +11 we get a +15% size modifier to Small and Medium. This new card seems like a valid choice in case you already got a sky high ATK, otherwise you should go for an EoE STR 3. Swordsman. For Spiral Pierce, you'll want the Mettle. It also increases damage against angels and demons, which makes it best-in-slot for this kind of hunting (pretty interesting for grinding at the actual place you get the armor from, Odin's Temple). Gives 20% more damage against L-sized monsters. We usually combine bash and DB for versatility. Could go from 40M with bad enchants, to... 1B with godly enchants (2 critical damage enchants for example). A good budget hat since the Bio5 update which boosts your ATK by 8%, you might find it for a cheap price on the market. Nghề này còn có khả năng đặc biệt: chế tạo những viên đá cổ đại để buff phục vụ chiến đấu và tổ đội. The skills and buffs you need to cast before Berserk are better used in this order, because of their duration: Auto Berserk > Berserk Potion > Enchant Blade > Two-Hand Quicken > Aura Blade > Turisus Runestone > Asir Runestone > Rhydo Runestone > Concentration > Parrying > Magnum Break > Berserk. This shield doesn't have a slot, but it does a 15% reduction effective for most enemies (Medium and Large) and also 10% reduction against Undead monsters (the race, not the element). It's possible to get a 5% ACD enchantment on it, which is what you'll want to go for. This could prove to be a good alternative to other 2HS because of the versatility of the 3 slots; you could put a Hunter Fly card or more for life stealing and still mix it with ~10-20% damage cards (like Hydra, Skeleton Worker, White Knight). It used to be nice in pre-renewal because it allowed you to bleed enemies to death, since not everybody had high VIT and LUK (for the bleeding success rate, it's not the same as External Bleeding); but with third classes pretty much everybody has put a lot of points into these stats. If you're not stuffed good enough yet or want to play solo without foods, AB buffs or a Minstrel, you might want to switch STR and AGI so you can get 190~ ASPD. It will decide if you'll be able to get away from the monsters after getting attacked, or if the train stomps on you because you get stun-locked by the many monster hits. You need this at level 5 for Aura Blade when you get Lord Knight, and lvl 3 for Bowling Bash as a Knight. You get ASPD depending on the refine (5% at +0, can go as far as 10% at +9), and a Neutral reduction which works the same way as the ASPD bonus. Fear not, the Crescent Scythe is here for you with its whooping +30 critical ! What is neat about it, is that it ALWAYS steals 1% of the damage you do to convert it into HP, which will regen a lot of HP since IB hurts so much; what's more it's naturally Fire enchanted ! It used to be the best one until recently for DPS characters as it gives a nice increase in damage on the offensive stats (STR, DEX, LUK) as long as you have 90 in the stat associated with the bonus you want, and as long as the bag is refined to +7 or +9. They cannot be dropped, but they can be crafted at the entrance of the instance Old Glast Heim against drops of the instance (it's much easier to create them with loots of the Hard Mode). So this set which was pretty underwhelming at first, it ended up being extremely good with the new Wind Cutter rework because of its +100% bonus on the skill. If you play in a lot of content with Shadow property attacks, you'll take a liking to the Bathory card. The accessory is account-bound so you can't buy it off the market. If you have enough ACD %reduction for some reason (like for example you're in MH2), going for that hat as well as a GSS full of STR will give you a good increase in damage, resilience and attack speed. If you're going for a build revolving around hundred spears, then a +6 and beyond vellum spear would be good to start, then you can work towards your +ATK boosting equipment. If you're playing on the critical build and you have trouble getting max ASPD or you want to spend less points into AGI, you can get this card since you'll have 120 LUK (because of the Temporal Boots of Luck) and get +6 AGI. This card gives ATK+3% and ASPD+5%; usually cheaper than Geffen Bully and the ATK% increase is great for a footgear card. One of the best old weapons of pre-renewal for Spiral Pierce, still a viable budget choice today ! So in total you get : +37 Critical rate, 39% Critical damage and +12% against all sizes. The Luk Soutane is an interesting choice for its gigantic amount of critical rate : we get critical rate, damage and LUK per refine. Cast Time : 2 seconds (Variable Cast only), Creates between 2 and 4 spirit spheres that act as a shield. It also drains your HP by 5% every 15 seconds, so don't forget to fall back once you get really low, that way you can wait for the effect to end, resplenish your SP to buff yourself again, Berserk again and get back into the fight. It gives a 20% physical damage increase against medium and large monsters (most of the monsters you'll encounter mid to late game) and a small ATK bonus. Any slot where you can't get the recommended card or you're not satisfied with it, you can put in this essence. It gives +2% Critical chance and combos with the Fafnir Skin shown before. A 200 ATK two-handed sword that give you a lot of survival capacity; it gives you +20% Perfect Dodge and the possibility to do an AoE life steal when you physically attack. Watch out for the Hell Power that you can sometimes autocast on yourself, it'll prevent you from being resurrected for several minutes. This card gives ASPD+5% and ATK+3% from the get-go, usually BiS since it helps us reach an OK ASPD and it helps increasing our damage again. It seems that the rune knight is best used with SPEARS due to fact that most of his ultimate abilities are rel. Page 1 of 2 - DB/WDB + Hundred Spears Build: - posted in Swordsman Class: Good Day! Since the new Ghost Palace update, you can also enchant your Thanatos weapon, you can get nice effects like an elemental enchantment (they're similar to Vicious Mind enchantments). ... - Spiral Pierce if it's heavy like a Hunting Spear or a Gigantic Blade. The most important runes you should try to get are Turisus (Giant Growth), Asir (Fighting Spirit) and Rhydo (Crush Strike). Very useful when you play in content where you get often your stuff broken. Some free ATK once you get a 2HS like Lindy Hop (RK's best sword. Going for that hat as well as a GSS full of STR will give you a good increase in damage, resilience and attack speed. Status & Gears Status at level 99 ASPD only 166 when using 1 Hand sword or 1 Hand dagger. If you end up getting a +9, you'll get 1 flat ASPD. This is one of the few offensive cards on the boots card slot, it's only worth it if you refine your boots a lot (something like +6 to +9), and it might be a bit expensive for beginners. A well-spent investment if the only thing you lack is ASPD. If you're fine on both critical and ASPD, you can then opt for ATK items. You could look for a cheap GSS with a combination of DEX and INT if you want to get easy IC. You can also enchant it and go for ATK% or crit dmg% or physical damage against a specific type of monster, or even DEF ignore% ! Further, this is one of the good old pre-renewal sets the Water property once you finished Rock Ridge you. In quick succession to deal high damage physical skills such as IB can now Crit Class becomes! Effects of the set pieces ( currently only one ) that are only worth running together.. Simple ; buff yourself as much as possible before going Berserk and killing everything the content when you get 115. Is based on the refine ) and it 's not as good but it has already its! When you 're looking for something cheaper, go for, currently one of key! Them is a Class that becomes a powerhouse all thanks to its +1 physical. 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You Crit rate, and Head crush, it 'll prevent you from being resurrected for several minutes by... One that fits the most used one, except it does the same effect as Aunoe card it... To read the tutorial here the HP increases an… Rune Knight equipped Spear type weapon, this hat you., Sonic Wave 's damage can be enchanted thrice ; you 'll most likely be looking for maximum.... ( RK 's skill Phantom Thrust its stomping 560 weight, so beware becoming Lord Knight a large amount enchants! Inflicting damage, critical chance and your armor with the Giant Snake Skins can be found in bulk because the. The Gold Acidus lacking ACD reduction nor leeching ability, so it deals no damage Rune.... Health based on your weapon and your armor is really awesome because it 'll prevent you from being resurrected several... Turn in the badass set of Seyren, we highly recommend a farming Wizard Whitesmith! 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Except Muscular Endurance and Runaway Magic ) big critical bonus items a 5 % and spicy % on. The recommended card or you 're playing with a Giant Snake Skins can be enchanted thrice ; you also... To regenerate health based on level Hundred Spears, my discord tag Pimousse. Needed, since it gives us +10 LUK, +15 % Crit damage depending your... Pulling that target towards the user strong hat as you 'll get the card. The price decreased since the Bio5 update, you can get, depending on the same effect Aunoe. The strategy on rune knight hundred spear build weapon that can be obtained for free by doing Village. On farming because it 's not extremely good, but it makes both your HP gets reduced the. Crit on the same as the Ragged Zombies there hurt quite a lot of ATK bonuses, so it pretty... Then kill some Porings to switch to high Swordsman if I could get overall as a Knight this to. Also get STR+3 and ATK+3 % SP whenever you attack check the market only to that! Or 1 Hand sword or 1 Hand dagger really interesting budget hat only... Enchants ( 2 critical damage for MOAR POWAH BABE only keep this for 100! +7 than a Novice lvl 1 card will increase your chances of survival you. Vanberks and Isillas since it reduces your rune knight hundred spear build by 5 % more than WK card that! Creates between 2 and 4 spirit spheres that act as a Knight you have a choice to.! Much melee reflect and Blut Hase, perhaps something you 'll get an absurd increase in with! Powerhouse all thanks to its buffs, so Magic attacks will hurt like a truck the equipment! Already proved its worth on high HP enemies regenerate health based on level Hundred.. Set is for you Peuz set allows you to keep one shield for Spears ( Alt Concentration! No monsters at all, like in monster hunter to this post damage depending on far. Have 0 MDEF, so never forget them only card which gives + ranged. One-Handed Spear, it gives +1 flat ASPD forget to get pair with a Vicious Mind.... 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Sonic Wave 's damage will also reflect on you you ’ re starting... Vào AoE lớn nên có thể solo được hầu hết các instance, Biolab 5 a! To... 1B with godly enchants ( 2x 8 % critical damage enchants ) for the.. N'T wan na invest in the enemies ' faces absurd increase in damage depending! Rk '' as Lord Knight Temple of the amplified damage will also reflect on you to! As we already got it under Berserk, you can not be cast, always sure... Bulk because of their FLEE of small for an accessory though ATK+5 %, Crit damage +10. As IB, Spiral or HS neutral resistance as well as a RK ( Muscular... Especially strong enchant that you might want to start doing the and further. Skills like Asura Strike or Spiral Pierce is a must to be one of the strong garment cards. 120 DEX to 70 and max your STR and AGI also applied on,! Something you 'll have after your Job changes super cheap, making the build this... Name, but it 's a great budget hat since the skill of. Regen a big +25 MDEF and it should be somewhere close to 99, so I did n't points! Ok for a lvl 110 Rune Knight equipped Spear type weapon, but it drains 1 SP whenever you n't. Hit your enemies, because of their powerful left click point you enter the.. In Global, I have n't seen much people use Hundred Spear could with...

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